

If this wasn't enough, Mihail has also teased the future release of the Dark Fantasy Pack. Turn Skyrim into a magical world, filled with ancient mysteries and exciting challenges, populated by everything from raging Minotaurs to mischievous Goblins, ancient Woodland Spirits to venomous living Slimes." Here's hoping we'll get official Wampas in The Elder Scrolls 6. The description reads, "Official pack of Mihail's High Fantasy themed creations.

Alongside Wampas, the mod adds 132 new creatures, 35 new areas, 22 weapons, 11 spells, and 41 new ingredients. Even though it's currently only for Skyrim Legacy Edition, Mihail is planning a release for Skyrim Special Edition. Perhaps with next update, we’ll get it for all the beast races.If you fancy yourself as a bit of a Wampa slayer, Mihail's Monsters and Animals Mod is available from Nexus Mods. The author’s team would have done spell work for all the races rather than just 8, but they ran into some crash-related trouble and will have to forego the remaining 12 races’ spell work.

And if you have the 90 second polymorph spell ESP, you will revert back after 90 seconds. If you use the Permanent Role-Play ESP, you won’t need it.

To fix this try doing one of the following: Switching equipped items/spells, Pressing CTRL, Dropping an item. Sometimes after you polymorph, you may become ‘stuck’ in place. Note: Recommended to polymorph in a remote area, and use the Become Friendly Spell to avoid townsfolk hating you. Permanent Role-Play Version: Collect the Soul Gem Token on Alvor’s Forge Table, and select your ONE race to play as. GAMEPLAY STYLES: Ogroid, Bolgan, Minotaur GiantĭW’s Daedroth, Mihail’s Daedroth, Garkain, Fleder, Undead Werewolfĩ0 Second Polymorph Spell Version: Craft the Spell Tomes at a Forge to Polymorph.
